We do a fair bit of 3d modeling in the Lab. I use Fusion 360 for CAD and Blender for freeform modeling. Here are the best beginner tutorials I found. Skip the junk, save the headache, these are the tutorials you’re looking for:
Why am I using both?
Fusion 360 is CAD focused. It’s best suited for exact measurement: functional objects, replacement parts, electronic cases, etc. It’s also much easier to change previous operations thanks to parametric modeling. I use it for majority of my modeling.
Blender is meshfocused. It can manipulate groups of vertices quickly and smoothly: pushing, pulling, twisting, extruding, etc. There’s even a sculpting mode that simulates clay. It’s much better suited for art and freeform shapes. I use it for my wrist brace which began with a 3d scan containing almost 3700 vertices.